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Elements Guide

Elements is a combat feature released after arcadia patch.

What is Element?

Elements is new stats that boosts your output damage by dealing elemental damage. There are 2 Type Elemental stats, which is:

  • Elemental Damage Rate (Attack)
  • Elemental Resistance (Defense)

There are 4 elements in game:

  • Fire
  • Ice
  • Nature
  • Dark

How does Element Work?

Elements work as flat damage bonus increase on output damage, that means dealing 50,000 damage to enemy with 5,000 Elemental attack will make your final damage into 55,000 damage. Which is gets better the more instance of hits your skill has.

+1 Rate / Resist is equal to 5%, it's just converted number
Elemental Damage = Elemental Attack Rate - Elemental Resistance Rate

Unlike most element on other game, Dragon saga element is very simple, it doesn't have advantage/disadvantage system meaning each element calculated with simple equation (fire atk - fire res and so on).

Where does Elements Matter?

Elements matter in all contents ! in PvE it adds flat damage which is super strong against all mobs since it adds total flat damage. Most mobs doesn't have resistance over element so it values even more, while each boss has different resistance.

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Elements on PvP is even more important ! Because of how pvp damage works, most of the time normal attack won't gives much damage, since most people stacks up HLT and Defense, this is where flat damage from element matters.

Where can i get Element?

You can get Elements from various way, which is :

  • Elemental Dungeon through Gwen on PoW Center
  • Trading ExCo Container

How do i get Elemental Stats?

Level Up

These points act as base stat so it is most important stats, you can gain up to 240 Elemental Points

You gain different points on certain level tiers.

  • 2 pts each level from 20~39
  • 3 pts each level from 40~49
  • 4 pts each level from 50~59
  • 5 pts each level from 60~85

Elemental Gear

Most of End Game Gear gives Elemental stats, either attack or resist

Current Gear Slot that has Elemental Stats is:

  • Head (Elemental Deckard)
  • Gloves (Harkon Glove)
  • Weapon
  • Shield/Bracelet/Kick Ball
  • All Accessories (Neck/Belt/Ring/Earrings)
  • Back (Elemental Paris Wing)
  • Fifth Hero 6/6 Sets

Socket Card

Each gear has dedicated elemental card slot, but each gear slot can only be socketed with one type of elemental card (either attack or resist).

  • Attack = Weapon/OffHand/Gloves
    /Boots/Neck/Ear/Belt
  • Attack (Ring) = Ring *Has different type card
  • Resist = Head/Shoulder/Top/Bottom/Back

Socket Card has 3 elements combination:

  • Mono Element
  • Dual Element (Fire+Ice / Nature/Dark)
  • All Element

For Obvious reason, the more element it covers, the less value it gives. But, since its additive calculation, the more elements is better on paper.

General Rule of Thumb is : Dual > All > Mono

What is the Optimal Way?

  • Dual Element Build

Pros : Best damage output, Most end game boss weak to fire/ice, high resist against taiphoon on Dungeon of Destiny

Elemental Points :

  • Fire 100
  • Ice 100
  • Nature 20
  • Dark 20

Attack Socket Card: Fire/Ice

Attack (Ring) Socket Card: Fire/Ice or Mono Fire or Mono Ice

Resist Socket Card: All Element

  • All Element Build (Fire)

Pros : Better damage output without sacrificing much overall resistance

Elemental Points :

  • Fire 100
  • Ice 47
  • Nature 47
  • Dark 46

Attack Socket Card: All Element

Attack (Ring) Socket Card: Mono Fire

Resist Socket Card: All Element

  • All Element Build (Balanced)

Pros : Cheaper than other build, except single element, which is not recommended. Easier to get in the market, highest resistance

Elemental Points :

  • Fire 60
  • Ice 60
  • Nature 60
  • Dark 60

Attack Socket Card: All Element

Attack (Ring) Socket Card: Any Element Ring

Resist Socket Card: All Element